I'm moving my project to a new Unity project (same computer). Its the same project I'm working on, but I'm creating a new cleaner code base. I noticed that after I copied my whole project that I'm getting the below error. I know the DLL is there, because I copied the whole project folder. I don't want to reload Obi as I'm deep in my project and don't want the work I have done with Obi to be disturbed.
Error:
DllNotFoundException: c
Obi.ObiMeshTopology.OnDisable () (at Assets/Obi/Scripts/DataStructures/ObiMeshTopology.cs:246)
How do I make sure that Obi (I have Rope and Cloth), get copied over correctly with source control (I use GitHub)?
SOLVED: It looks like the error only appeared on first start up in the new project. Its now working!
Error:
DllNotFoundException: c
Obi.ObiMeshTopology.OnDisable () (at Assets/Obi/Scripts/DataStructures/ObiMeshTopology.cs:246)
How do I make sure that Obi (I have Rope and Cloth), get copied over correctly with source control (I use GitHub)?
SOLVED: It looks like the error only appeared on first start up in the new project. Its now working!