29-08-2018, 05:13 PM
(This post was last modified: 29-08-2018, 05:13 PM by josemendez.)
(29-08-2018, 04:04 PM)jb88886 Wrote: Great, thank you!
Another question, do you know how I can get the particle index from collision to change it to fixed from unfixed upon collision in the script? I read that you can set the particle position, but I didn't see if there was a method to get the index.
just use
Code:
int index = contact.particle;
http://obi.virtualmethodstudio.com/tutor...sions.html