22-08-2018, 09:00 AM
(21-08-2018, 08:13 PM)josemendez Wrote: Nope, there's no way to do that. You can use 2D mode (which restricts particle movement to the XY plane), but other than that there is no way to constraint rope movement to an arbitrary plane.
You could try sandwiching it between two invisible colliders, I think it's the easiest approach (even if slightly hackish).
ok, thanks for your answer. i'll try one of themĀ