24-08-2017, 10:07 AM
(24-08-2017, 05:55 AM)johnchuang Wrote: Hi, I used obi cloth 3.1.1 in unity 3.6.1f1. I add it to a certain mesh then press the run button , and the Unity just crashed. I guess maybe it was the topology of the mesh which caused the crashing, but I'm not sure. Can you check my scene to figure out what happened ? And
also give me some advice about certain kind of mesh (part of a clothes actually).
Could you give me your email address so I can send you the mesh and scene? The forum doesn't support 30M file uploading .
HI there!
Yes, send your mesh to support(at)virtualmethodstudio.com and we'll take a look at it.
Non-manifold meshes are not supported, the topology asset usually gives you a warning if this is the case. If the mesh malformation is not too severe things might work, but most of the time behaviour is undefined.