07-08-2018, 01:30 PM
(06-08-2018, 03:55 PM)josemendez Wrote: Hi Prateek,
I can't see any attachments to your post. Please keep in mind that large images and certain file types are restricted, you can send any additional info to our support email.
Regarding your issue: keep in mind that the effective stiffness achievable by any constraint type depends a lot on the amount of constraints (like in all iterative physics engines), so it depends on the resolution of your rope: High resolution ropes require a lot more constraint iterations to reach high stiffness values. The rope shown in the video has very low resolution, so that you can see individual constraints and their effect. You might need to increase the amount of bending constraint iterations in the solver to achieve high bend resistance. Alternatively, reduce the time step or increase the amount of solver substeps.
Hi Jose,
Thanks for your reply to my question. I read your comment and made modifications as per your directions. I increased the amount of bending constraint iterations in the solver and increase the amount of solver value but that made application processing slow and also I haven't got stiffness in the rope.
Can you please help me out what I have to do in this?
I truly appriciate your help.
Thanks!