02-08-2018, 10:28 PM
Hey Obi Team,
wondering if these Unity 2018 features are planned to be used? I guess it would meanĀ porting moreĀ from c++ to c#?
Would be interesting to see the performance gains. It seems fitted perfectly for particle systems running on CPU.
I ported a simple boid system ( fish swarm ) to jobs/ecs hybrid and got 20x performance gain so far.
wondering if these Unity 2018 features are planned to be used? I guess it would meanĀ porting moreĀ from c++ to c#?
Would be interesting to see the performance gains. It seems fitted perfectly for particle systems running on CPU.
I ported a simple boid system ( fish swarm ) to jobs/ecs hybrid and got 20x performance gain so far.