24-06-2018, 09:22 AM
(This post was last modified: 24-06-2018, 09:23 AM by josemendez.)
(23-06-2018, 07:26 PM)phields Wrote: Thanks for reply.
I forgot to mention that this project need to be interactive in VR(turning pages by controller).
so I can't just use animation
Can't you simply calculate which frame of animation to show depending on where the user's hand is? I've done this in the past for similar stuff and it worked very well.
E.g. turning a book page is a 180º turn. If the user hand is roughly at 60º degree, you must freeze the animation at 60/180 = 33%.