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WaitForAllTasks randomly uses too much CPU, and performance optimization suggestions
#5
(03-05-2018, 08:34 AM)josemendez Wrote: Hi,

Sure, you can send the project to support (at) virtualmethodstudio.com for me to take a look at it. We haven't seen this behavior before, frame times stay quite stable in all platforms we've tried (including Oculus and Vive).

Thanks, happy to hear that's not supposed to happen! Will send it asap!

EDIT: Sent!
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Messages In This Thread
RE: WaitForAllTasks randomly uses too much CPU, and performance optimization suggestions - by Devver - 03-05-2018, 04:06 PM