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Using ObiCloth with 2D objects?
#2
(10-08-2017, 06:21 AM)matchalover Wrote: Is there possible to use ObiCloth with 2D objects? I'm trying to simulate an 2D ball with water inside for my game in Unity3D.

Yes, just set the ObiSolver to 2D mode, and add colliders to the colliders2D list of the ObiGroup instead of the regular collider list.
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Messages In This Thread
Using ObiCloth with 2D objects? - by matchalover - 10-08-2017, 06:21 AM
RE: Using ObiCloth with 2D objects? - by josemendez - 11-08-2017, 08:34 AM