3 hours ago
Just iterate, I'm very novice here, so I'm just guessing a bit.
Something I note is that it seems like you are extending the rope when you notice is it stretched, this means that there is already a spring force acting in the opposite direction. You probably want some more slack here, or maybe it's even better to disable the opposite forces when you are releasing the line like setting to static attachment.
Another thing is that you're setting the stretching scale to <1 but you are extending with a length in terms of distance in the world, which I think means that you are extending with a rope of X length that will actually be resting length to 0.4 X. You can probably leave the stretching to default values (1, 0) as you get some stretch bouncing from the inaccuracy of the simulation anyway.
Something I note is that it seems like you are extending the rope when you notice is it stretched, this means that there is already a spring force acting in the opposite direction. You probably want some more slack here, or maybe it's even better to disable the opposite forces when you are releasing the line like setting to static attachment.
Another thing is that you're setting the stretching scale to <1 but you are extending with a length in terms of distance in the world, which I think means that you are extending with a rope of X length that will actually be resting length to 0.4 X. You can probably leave the stretching to default values (1, 0) as you get some stretch bouncing from the inaccuracy of the simulation anyway.