30-04-2018, 08:11 PM
(30-04-2018, 08:36 AM)josemendez Wrote: Hi!
This happens because the default update mode for distance constraints is Sequential. In Sequential mode, constraints are updated one after another, which results in biasing as the constraints updated last each frame have a stronger influence.
The solution is to switch to Parallel mode (under ObiSolver, distance and bend constraints). This mode however converges much more slowly (the cloth willl be stretchier) so I'd advise to use more substeps and iterations.
See:
http://obi.virtualmethodstudio.com/tutor...olver.html
Also this blog post, while a bit technical, can be useful to understand what's going on:
http://blog.virtualmethodstudio.com/2017...3-solvers/
Thanks tons, Jose. It took a few tweaks to get the right combo of substeps and iterations, but it looks great now. Your articles also helped my understanding of how to tweak it. Thanks!
--Kevin
(final result png attached)