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Help  Foam Rendering suggestions
#5
(04-11-2024, 09:05 AM)josemendez Wrote: Hi Spikebor,

I could reproduce this issue when using the Compute backend and having foam lifetime longer than fluid lifetime. The Burst backend is not affected. This is a bug, since the system isn't designed to work that way.

Replace Obi/Scripts/Common/Backends/Compute/Solver/ComputeSolverImpl.cs with the one attached to this post, that should fix the problem.

Let me know if I can help in any way,

kind regards
Hi, can confirm this fixed the problem, thank you!
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Messages In This Thread
Foam Rendering suggestions - by spikebor - 26-10-2024, 05:57 PM
RE: Foam Rendering suggestions - by josemendez - 31-10-2024, 10:43 AM
RE: Foam Rendering suggestions - by spikebor - 01-11-2024, 07:01 AM
RE: Foam Rendering suggestions - by josemendez - 04-11-2024, 09:05 AM
RE: Foam Rendering suggestions - by spikebor - 05-11-2024, 10:11 AM