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Help  Garment explodes on Android, but not on Windows
#2
Hi!

There should be no difference in behavior between platforms, the code being executed is the same (we have no conditional compilation affecting different platforms).

I've tried running some of the test scenes on Android and could spot no obvious differences in behavior either. Given that a fresh project also shows no difference in Android for you, this sounds like a project-specific issue. Would it be possible for you to send your project to support(at)virtualmethodstudio.com so that I can take a closer look to it?

kind regards,
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Messages In This Thread
RE: Garment explodes on Android, but not on Windows - by josemendez - 04-11-2024, 08:49 AM