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Help  Can I attach particeattachment in script?
#4
(12-09-2024, 09:20 AM)gahyun11 Wrote: Hello! thank you for your reply. I understood the part that you saying the particle attachment component wont work cause there's no blueprint particle group at all.

Attachments simply won't work without a particle group: you can't attach point A to point B if you don't have point B.

(12-09-2024, 09:20 AM)gahyun11 Wrote: But I cannot understand why there's a difference between adding particle attachment into cloth gameobject through inspector, and just cloth gameobject. 

There's no difference at all, but I don't understand how the attachment can possibly work when added trough the inspector if there's no particle groups defined for the cloth. Can you share a screenshot of the attachment component in the inspector? Does it show a group name in the "particle group" dropdown?

kind regards,
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Messages In This Thread
RE: Can I attach particeattachment in script? - by josemendez - 12-09-2024, 09:58 AM