Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Softbodies intersecting easily
#5
Ah interesting about temporal resolution, I'll ignore going down the surface collision route then. Thank you for clearing that up, I obviously was completely misunderstanding the issue.

You're right that gravity is quite high, about -30 in total (-9.81 for the solver and another -20 externally). CCD is already 1 though. I've attached my solver settings, it's possible they've diverged with sensible values over time.

I'm unclear why tunnelling can happen so easily at such low speeds (force is quite high but not overly so). Is there anything else I can do to prevent it? Larger particles, more iterations etc...?


Attached Files Thumbnail(s)
       
Reply


Messages In This Thread
Softbodies intersecting easily - by MattS - 01-09-2024, 09:09 PM
RE: Softbodies intersecting easily - by MattS - 02-09-2024, 03:05 PM
RE: Softbodies intersecting easily - by MattS - 02-09-2024, 04:28 PM
RE: Softbodies intersecting easily - by MattS - 02-09-2024, 09:59 PM