25-08-2024, 01:48 PM
(This post was last modified: 25-08-2024, 01:53 PM by josemendez.)
Hi!
This change is intentional, requested by several users. Once the rope runs out of pooled particles, it is not possible to keep resolution constant anymore but is conceptually possible to continue making the rope longer. So even though there's no more particles available, the total length of the rope is increased by making the element where the cursor is placed longer.
If you need the old behavior, a simple way to obtain it is to clamp the change in length passed to ChangeLength() so that the resulting rest length doesn't exceed a desired maximum length.
Let me know if you need further help,
kind regards
This change is intentional, requested by several users. Once the rope runs out of pooled particles, it is not possible to keep resolution constant anymore but is conceptually possible to continue making the rope longer. So even though there's no more particles available, the total length of the rope is increased by making the element where the cursor is placed longer.
If you need the old behavior, a simple way to obtain it is to clamp the change in length passed to ChangeLength() so that the resulting rest length doesn't exceed a desired maximum length.
Let me know if you need further help,
kind regards