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Bug / Crash  Selecting Objects in Hierarchy Triggers Unintentional Physics
#1
Hi,

I’m using Obi Rope Version 7.0.1 with Unity 2022.3.42f1, and my project is built with URP. I’m trying to create a lamp with a cable in VR that is attached to the ceiling. I based it on the "Chains" scene but encountered some issues:

  1. Whenever I select something in the Scene, Hierarchy, or Project, it triggers movement of the object hanging on the rope.
  2. When the object is hanging on the rope, it randomly jumps after standing still for some time, and this behavior repeats constantly.
I've attached a video demonstrating the issue:
https://www.youtube.com/watch?v=CNmVGeAQKo8

Additional Question: Is there a more efficient or performant method for creating hanging lamps with cables compared to using the "Chains" scene as a base?

Any assistance would be greatly appreciated.
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Messages In This Thread
Selecting Objects in Hierarchy Triggers Unintentional Physics - by PRodi - 19-08-2024, 11:52 PM