07-08-2024, 10:20 AM
(This post was last modified: 07-08-2024, 10:21 AM by josemendez.)
(07-08-2024, 09:40 AM)vrtraining Wrote: Thanks, and if i resize it after calling ResetParticles() then it will delete the other 5 right?
Correct.
(07-08-2024, 09:40 AM)vrtraining Wrote: What could be an OBI7 solution to?
that resets the rope and constraints everything to bring it back to initial state fully?
This code should work fine in Obi 7 as well, as long as you don't call it while the simulation is being performed in other threads. Just tried calling it in Update() and it works fine for me. When/how are you calling ResetRope()?