06-08-2024, 04:06 AM
(This post was last modified: 06-08-2024, 08:46 AM by yunayuna64.)
Hello.
Using Obi Softbody I could make the Obi Fluid particle to collide with a skinned mesh deformed by its bone transform.
I wonder if there is a way to implement fluid collision with such a deformed mesh without using Softbody.
Please tell me if there is a method.
Thanks.
Using Obi Softbody I could make the Obi Fluid particle to collide with a skinned mesh deformed by its bone transform.
I wonder if there is a way to implement fluid collision with such a deformed mesh without using Softbody.
Please tell me if there is a method.
Thanks.