01-08-2024, 02:09 PM
(This post was last modified: 01-08-2024, 02:11 PM by josemendez.)
(01-08-2024, 01:56 PM)kripa1415 Wrote: As you said, I connected in a projectile path now its not rotating around the axis. But you can see when I pull one end of the rope its not working the way I wanted. Since all other points are static its just extending through the points
https://drive.google.com/file/d/1A7bgdgq...sp=sharing
Oh I see let me check
Hi,
Now its not rotating 360 around its axis but far better now. How to prevent the slanting left/right ? I want a perfectly stable rod like rope as in that original game ? Here its tilting left/right
Please check the below link
https://drive.google.com/file/d/1Bk4dnMW...sp=sharing
If you want to remove all sideways movement, you could just project all particle positions to the plane that passes trough both attachment points. This will force the rope to always stay on that plane.
Alternatively you could remove gravity, that will prevent slanting in the rest pose (but not while moving).