01-08-2024, 01:23 PM
(This post was last modified: 01-08-2024, 01:30 PM by josemendez.)
(01-08-2024, 01:13 PM)kripa1415 Wrote: I tried to work on the showcase sample by altering its original mechanism. I added one more static object at the other end of rigid rope and added two static end points. Though visually its not looking exactly how I wanted, have a look at the bheaviour, a slightest movement caused the rope to fall and rotate. Its not rigid as in the original video of that gameHi,
https://drive.google.com/file/d/1bPxhJUm...sp=sharing
It falls/rotates due to basic geometry: the 4 points it is attached to are placed in a straight line, unlike in the video of the game.
Attachments are like ball-and-socket joints, so if you put them in a straight line (like a hinge) the object will of course be able to rotate around them. Reorient the attachments so that they point upwards like in the reference video: the rope won't be able to rotate anymore.
kind regards