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Help  ObiRopeCursor for ObiRod
#8
(01-08-2024, 01:13 PM)kripa1415 Wrote: I tried to work on the showcase sample by altering its original mechanism. I added one more static object at the other end of rigid rope and added two static end points. Though visually its not looking exactly how I wanted, have a look at the bheaviour, a slightest movement caused the rope to fall and rotate. Its not rigid as in the original video of that game

https://drive.google.com/file/d/1bPxhJUm...sp=sharing
Hi,

It falls/rotates due to basic geometry: the 4 points it is attached to are placed in a straight line, unlike in the video of the game.

Attachments are like ball-and-socket joints, so if you put them in a straight line (like a hinge) the object will of course be able to rotate around them. Reorient the attachments so that they point upwards like in the reference video: the rope won't be able to rotate anymore.

kind regards
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Messages In This Thread
ObiRopeCursor for ObiRod - by kripa1415 - 31-07-2024, 01:11 PM
RE: ObiRopeCursor for ObiRod - by josemendez - 31-07-2024, 01:17 PM
RE: ObiRopeCursor for ObiRod - by kripa1415 - 31-07-2024, 01:48 PM
RE: ObiRopeCursor for ObiRod - by josemendez - 01-08-2024, 08:07 AM
RE: ObiRopeCursor for ObiRod - by kripa1415 - 01-08-2024, 11:41 AM
RE: ObiRopeCursor for ObiRod - by josemendez - 01-08-2024, 11:46 AM
RE: ObiRopeCursor for ObiRod - by kripa1415 - 01-08-2024, 01:13 PM
RE: ObiRopeCursor for ObiRod - by josemendez - 01-08-2024, 01:23 PM
RE: ObiRopeCursor for ObiRod - by kripa1415 - 01-08-2024, 01:42 PM
RE: ObiRopeCursor for ObiRod - by josemendez - 01-08-2024, 01:56 PM
RE: ObiRopeCursor for ObiRod - by kripa1415 - 01-08-2024, 01:56 PM
RE: ObiRopeCursor for ObiRod - by josemendez - 01-08-2024, 02:09 PM
RE: ObiRopeCursor for ObiRod - by kripa1415 - 01-08-2024, 02:15 PM
RE: ObiRopeCursor for ObiRod - by josemendez - 01-08-2024, 02:18 PM