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Help  Position of Solver in Hierarchy
#5
Quote:Technically I'm not grabbing the rope, I'm grabbing the hook or nozzle which is attached to the OBI Rope so I'm using static and dynamic attachments then to move the rope once nozzle or hook is grabbed.


I'm not the dev, but couldn't you just... not parent the rope to the fire extinguisher? This will be annoying organizationally since you'll likely have to rework your hose/extinguisher prefabs, but you could still have your hierarchy set up like:

Solver (parent)
--- Fire Extinguisher prefab - empty holder game object (child)
------ Nozzle / main extinguisher object
------ Obi rope

Then when the nozzle gets moved to the top of the hierarchy, the rope will still stay where it is in the hierarchy, but the attachment will mean that it will still follow the nozzle as intended. And you'll still have the chance to have prefabs set up that already have your nice fire extinguishers pre-arranged the way you want them. Since the rope doesn't have to be a direct child of the solver, something like this should work.
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Messages In This Thread
Position of Solver in Hierarchy - by vrtraining - 27-03-2024, 04:32 AM
RE: Position of Solver in Hierarchy - by ShawnF - 26-07-2024, 09:07 AM