28-06-2024, 12:20 AM
(27-06-2024, 07:54 AM)josemendez Wrote: Hi,
The Crane and FreightLift sample scenes contain ropes that can be lengthened/shortened, and have a Rigidbody attached to their end (this would be your hook). The only missing piece is latching another object to the hook, which would be done using joints.
kind regards,
I had a look, (wish you would make docs better, or even making the little Unity (?) icon actually goto the Obi help page on that component, was looking at Obi Particular attachment and Particle Attachment is not even showin the side bar :S ..but it was there as Attachment ..
anyway yes not tried doing anything with Unity joints, playing around with changing the attachment Target to something else makes the rope jump.. so I guesss that kinda works.. its bit rough though.
If you ever get around to making another demo scene I'd love to see one like this as an example of of picking up and dropping objects... looks like it might be doable anyway.