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Help  Applying custom forces - AddWind or AddParticleExternalForces?
#1
Hi,

I'm generating Drag and Lift force vectors that I would like to apply directly, ideally avoiding AerodynamicConstraints.

As far as I can tell, there are two ways to apply external forces to particles: Oni.AddWind and Oni.AddParticleExternalForces.

I was wondering how these APIs differ, and when each should be used?

Finally, for this situation, should I be applying forces differently if UsesCustomExternalForces is set, what exactly does this mean?


Much appreciated.
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Messages In This Thread
Applying custom forces - AddWind or AddParticleExternalForces? - by jabza - 16-04-2018, 01:39 PM