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Obi Fluid Renderer not working on URP
#5
(17-06-2024, 11:20 AM)josemendez Wrote: You should remove this script, as it's intended for the built-in render pipeline. In URP it will hinder performance and may interfere with URP rendering.

Is this issue taking place in editor, in the build or both?
Sorry, this did not help.

I can't see the Fluid shade in editor, nor in build.

If possible, a URP template project access would be great.

thank you.
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Messages In This Thread
RE: Obi Fluid Renderer not working on URP - by CosmosST - 17-06-2024, 02:33 PM