07-06-2024, 08:29 AM
(This post was last modified: 07-06-2024, 08:31 AM by josemendez.)
(07-06-2024, 07:57 AM)kripa1415 Wrote: So you mean If I use rigidbody AddForce with some damping factor to move the knob around will it solve physics breaking issue?
Correct.
(07-06-2024, 07:57 AM)kripa1415 Wrote: I am attaching knob to a configurable joint and pulling configurable joint with its own rigibody MovePosition.
MovePosition is a method of Rigidbody. The joint is doing nothing at all.
(07-06-2024, 07:57 AM)kripa1415 Wrote: So you are saying that joints are not required here just use knob rigidbody to move around ?
That's right: joints exist to be able to constrain multiple rigidbodies together. If you only have one rigidbody at each end, there's no use for them.