07-06-2024, 07:57 AM
So you mean If I use rigidbody AddForce with some damping factor to move the knob around will it solve physics breaking issue?
I am attaching knob to a configurable joint and pulling configurable joint with its own rigibody MovePosition.
So you are saying that joints are not required here just use knob rigidbody to move around ?
I am attaching knob to a configurable joint and pulling configurable joint with its own rigibody MovePosition.
So you are saying that joints are not required here just use knob rigidbody to move around ?