22-05-2024, 10:07 AM
(This post was last modified: 22-05-2024, 10:08 AM by josemendez.)
Hi,
Rigidbodies in Unity have a maximum angular velocity.
It defaults to just 7 radians/second, which is probably too low for the speed at which you're hurling the box around. Increasing it should allow the box to properly orient itself at high speeds.
kind regards,
Rigidbodies in Unity have a maximum angular velocity.
It defaults to just 7 radians/second, which is probably too low for the speed at which you're hurling the box around. Increasing it should allow the box to properly orient itself at high speeds.
kind regards,