17-05-2024, 02:37 AM
We are using OBI on the standard render pipeline. Our water renders fine in-editor, but when built is invisible. There are no shader or burst related errors in the player log. I've also disabled all shader stripping.
Does anyone know why water would render in the editor but not a build, besides shader stripping?
I've tried reaching out to the OBI team about this, but their mailer is blocking me as spam with the following error:
We had been talking, but after a few E-mails back and forth they started rejecting my E-mails as spam.
Does anyone know why water would render in the editor but not a build, besides shader stripping?
I've tried reaching out to the OBI team about this, but their mailer is blocking me as spam with the following error:
Code:
mail-node.dondominio.com gave this error:
Decision Engine classified the mail item was rejected because of IP Block (from outbound normal IP pools) -> 554 5.7.1 Service unavailable; Client host [40.107.236.120] blocked using bl.spamcop.net;
We had been talking, but after a few E-mails back and forth they started rejecting my E-mails as spam.