08-05-2024, 05:33 PM
(This post was last modified: 08-05-2024, 05:35 PM by Crystalius.)
Hello. I've been struggling with moving the rope where I want to. My goal at the moment is to disable the solver along with the rope when I don't need them for performance reasons, but when I re-enable them the position is kept old, which is understandable of course. What would be the simplest way to move the rope after I enable it? I've read your discussion about that in another thread from 2020 but I couldn't recreate their script in Unity's visual scripting.
I can easily get the positions with ObiRope GetParticlePosition. But how would I set them? If it was the same as getting them and iterating through all the particles I probably wouldn't be writing here.
I would very much appreciate your support here
I can easily get the positions with ObiRope GetParticlePosition. But how would I set them? If it was the same as getting them and iterating through all the particles I probably wouldn't be writing here.
I would very much appreciate your support here