11-04-2018, 10:39 AM
(This post was last modified: 11-04-2018, 10:41 AM by josemendez.)
Hi,
I replicated your scene as you described it, but I'm unable to reproduce the issue. The rope works perfectly smooth for me, using the sample character controller found in the Unity docs (which uses CharacterController.Move()). See the attached video, maybe you spot any difference between your scene and mine?
I replicated your scene as you described it, but I'm unable to reproduce the issue. The rope works perfectly smooth for me, using the sample character controller found in the Unity docs (which uses CharacterController.Move()). See the attached video, maybe you spot any difference between your scene and mine?