29-04-2024, 10:26 AM
(29-04-2024, 10:13 AM)spikebor Wrote: Yes I did have a root bone set.
The patch you sent does fixed the issue, thank you!
Btw the character Full Body Soft Body and the Obi Bone is somewhat having the same functionality, that is letting character does 2-ways contact with the environment colliders.
If you have to choose for your project, what is your go-to solution?
Hi,
They're meant for completely different use cases.
Full body softbodies are meant for volumetric objects that can deform, like a character's belly.
ObiBones are meant for thin, long hierarchical structures that can move, but can't deform. Like tails, tentacles, braids, etc. These can move, but you can't squash/compress them like you can with a softbody. They're essentially a solid tube.
kind regards,