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Bug / Crash  Rope not rendering
#3
(15-04-2024, 06:50 PM)josemendez Wrote: Hi Eddie,

The video doesn't show whether the solver is included in any ObiUpdater. Solvers that aren't part of any updater will not have their simulation updated and will not be rendered, could this be your problem? See:
https://obi.virtualmethodstudio.com/manu...cture.html
https://obi.virtualmethodstudio.com/manu...aters.html

About the rope being "transparent" on the inside, that's regular backface culling which is applied to all meshes by default (not just in Unity, but most 3D software): the back side of faces is not rendered to save resources. You should use a two-sided material (or two materials, one for front faces and a second one for back faces) if you want to render faces inside of an object. See:
https://en.wikipedia.org/wiki/Back-face_culling
https://forum.unity.com/threads/backface...ity.48919/
https://discussions.unity.com/t/how-can-...ing/255428
Hi Jose,
First of all, thank you very much for replying so fast, I really appreciate that [Image: smile.png]I will go over the sources of information you sent me and try to apply some solution to it. At first, you are right, the solver did not have an updater but even after I applied a Fixed Updater to the solver and ran the scene again, the problem was still there. Today I did not have a chance to explore this further but I will go back to it between today and tomorrow and I will keep you posted. Thanks a lot once again.
Cheers.
Eddie
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Messages In This Thread
Rope not rendering - by Eddie - 15-04-2024, 05:33 PM
RE: Rope not rendering - by josemendez - 15-04-2024, 06:50 PM
RE: Rope not rendering - by Eddie - 16-04-2024, 06:23 PM
RE: Rope not rendering - by Eddie - 17-04-2024, 10:07 AM