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Help  Rope Rotating Wrong
#2
Hi Camden,

Ropes do not model orientation/torsion, as explained in the manual: https://obi.virtualmethodstudio.com/manu...setup.html

Quote:Ropes are built by chaining particles using distance and bend constraints. Since regular particles have no orientation (only a position), torsion effects cannot be simulated, and ropes cannot retain its rest shape.

As a result, torsion -orientation along the rope's main axis- is essentially random: a direction orthogonal to the "up" vector is picked for the first particle, and then propagated down the rope. If you want particles (and hence, chain links) to retain a specific torsion no matter how the actor is rotated, you need to use rods instead.

kind regards,
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Messages In This Thread
Rope Rotating Wrong - by camden64 - 13-04-2024, 05:41 PM
RE: Rope Rotating Wrong - by josemendez - 15-04-2024, 06:40 PM
RE: Rope Rotating Wrong - by camden64 - 16-04-2024, 10:04 PM