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Collision bug
#8
(15-04-2024, 03:43 PM)bozdo Wrote: I'm not doing anything with collision filters. In blueprints, the category of every particle is set to 1 and Collides with everything. It's true for all blueprints i'm using. Also in my first screenshot you can see that big softbody collides with one smaller softbody and doesnt collide with the other one, but they both have the same blueprint.

Just to rule out basic setup issues: are all these softbodies simulated by the same solver? (Solvers don’t interact with each other)

In that case, there’s no obvious reason why they shouldn’t collide with each other. Would it be possible for you to send this project (or a similar one that reproduces the same issue) to support(at)virtualmethodstudio.com so that I can take a closer look?

Kind regards,
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Messages In This Thread
Collision bug - by bozdo - 15-04-2024, 11:21 AM
RE: Collision bug - by josemendez - 15-04-2024, 12:05 PM
RE: Collision bug - by bozdo - 15-04-2024, 12:38 PM
RE: Collision bug - by josemendez - 15-04-2024, 01:19 PM
RE: Collision bug - by bozdo - 15-04-2024, 02:13 PM
RE: Collision bug - by josemendez - 15-04-2024, 03:30 PM
RE: Collision bug - by bozdo - 15-04-2024, 03:43 PM
RE: Collision bug - by josemendez - 15-04-2024, 04:06 PM
RE: Collision bug - by bozdo - 15-04-2024, 04:12 PM