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Collision bug
#7
(15-04-2024, 03:30 PM)josemendez Wrote: As per my first post: have you checked the collision filters, in case they’re set to not collide with each other?

These are set on a per-particle basis on the blueprint. I assume you’ve created the blueprint in-editor, then assigned it to the prefab instantiated by this code?
I'm not doing anything with collision filters. In blueprints, the category of every particle is set to 1 and Collides with everything. It's true for all blueprints i'm using. Also in my first screenshot you can see that big softbody collides with one smaller softbody and doesnt collide with the other one, but they both have the same blueprint.
   
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Messages In This Thread
Collision bug - by bozdo - 15-04-2024, 11:21 AM
RE: Collision bug - by josemendez - 15-04-2024, 12:05 PM
RE: Collision bug - by bozdo - 15-04-2024, 12:38 PM
RE: Collision bug - by josemendez - 15-04-2024, 01:19 PM
RE: Collision bug - by bozdo - 15-04-2024, 02:13 PM
RE: Collision bug - by josemendez - 15-04-2024, 03:30 PM
RE: Collision bug - by bozdo - 15-04-2024, 03:43 PM
RE: Collision bug - by josemendez - 15-04-2024, 04:06 PM
RE: Collision bug - by bozdo - 15-04-2024, 04:12 PM