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Shape Matching constraint: Obi Softbody vs Blueprint editor?
#1
The ObiSoftbody component has some parameters for Shape Matching constraint:

   

However, in the Blueprint editor one can set those constraint per particle:

   

My question is: how these two work together? For example, if I set "Max Deformation" to 0.8 on ObiSoftbody, but I set a particle's Max Deformation to 0.4 in the blueprint editor, then what does this result in?
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Shape Matching constraint: Obi Softbody vs Blueprint editor? - by kodra - 04-04-2024, 12:15 AM