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Particles are rendered in play mode, but not in editor mode
#3
(29-03-2024, 09:59 PM)josemendez Wrote: Hi!

Not a known issue, and certainly not intentional. Particles are just a mesh made out of quads (one per particle) with a custom shader that performs raytracing against an ellipsoid per quad. There’s nothing unusual in the way the mesh is built and the shader used to render it is math heavy, but otherwise a regular vertex/fragment shader.

Off the top of my head there’s no reason for this to happen, so I’m afraid that a deeper dive into your pipeline’s code is the only way to find the problem.

Kind regards,

Ok. I'll try to prepare a minimal project that can reproduce this issue. How should I send it to you/your team? Do I need to include /Library (which is of course quite large)?
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Messages In This Thread
RE: Particles are rendered in play mode, but not in editor mode - by kodra - 29-03-2024, 10:08 PM