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Particles are rendered in play mode, but not in editor mode
#1
I'm experiencing a weird issue: the particles are rendered in play mode, but not in editor mode.



       

I've checked the Frame Debugger, and the draw calls are called in both cases, so I really ran out of ideas.

Changing ZTest to off doesn't help, so I suppose it has nothing to do with depth.

I'm using a custom SRP, and I understand it would be quite hard to help with my issue without looking at my custom SRP's code. I can provide that if necessary, but it's a bit tedious to separate it from the current project's dependencies. I'd like to know if it's a known issue/intentional behavior first, and if not, where should I check to pinpoint the problem?
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Particles are rendered in play mode, but not in editor mode - by kodra - 29-03-2024, 09:33 PM