19-03-2024, 12:06 PM
(This post was last modified: 19-03-2024, 12:07 PM by josemendez.)
(19-03-2024, 12:04 PM)natko1412 Wrote: Yes other constraints are working, and in other project it is working fine.
I am building with for Windows in Burst. Running on the same PC as the editor
Then there should be no reason for distance constraints to stop working in the build. Are you modifying constraints or constraint parameters at runtime?
Would it be possible for you to share the player log, to see if there's something going on that might be preventing the simulation from working in the build?