28-02-2024, 11:28 PM
(This post was last modified: 28-02-2024, 11:34 PM by josemendez.)
(28-02-2024, 11:15 PM)oleegarch Wrote: I didn't change anything in the test scene, nothing works in dedicated server mode in editor, but it works when I switch to Android or Windows:
https://jumpshoot.oleegarch.com/bandicam...58-532.mp4
There are no errors in the console
Seems like the engine is not running at all. Could it be that the engine is being stripped away as part of the server optimization?(https://docs.unity3d.com/Manual/dedicate...ction.html)
Which backend are you using (Oni or Burst)?
Also, which stripping level are you using? (https://docs.unity3d.com/Manual/ManagedC...pping.html)