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Help  Does the Obi Rope support physics simulation on a dedicated server linux?
#3
(28-02-2024, 08:11 AM)josemendez Wrote: Hi!

Physics engines - this includes Obi- have no idea whether the device they're running on is a server or not. It should work just fine regardless of the machine you use to run it.


Could you describe this strange behavior you talk about?

kind regards,
I reproduced everything that happens on the server as follows:

I save the state of my object that is held by the rope every frame and save all the states on the server, then I send the data to my computer and build a simulation with this data of what happened on the server and here is the result:
https://jumpshoot.oleegarch.com/bandicam...58-124.mp4


But in windows, android and when i start simulation on my computer in editor mode my game works perfectly like this:
https://jumpshoot.oleegarch.com/bandicam...27-944.mp4
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Messages In This Thread
RE: Does the Obi Rope support physics simulation on a dedicated server linux? - by oleegarch - 28-02-2024, 08:44 PM