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Using Obi Cloth On M1 Mac
#7
(03-01-2024, 10:09 AM)hugohil Wrote: Hey,

Sorry to to dig up this old threads but I have a similar issue here on my M1 Max.

Here's the full stack trace :

Code:
DllNotFoundException: libOni assembly:<unknown assembly> type:<unknown type> member:(null)
Obi.OniBackend.CreateSolver (Obi.ObiSolver solver, System.Int32 capacity) (at Assets/Obi/Scripts/Common/Backends/Oni/OniBackend.cs:17)
Obi.ObiSolver.Initialize () (at Assets/Obi/Scripts/Common/Solver/ObiSolver.cs:883)
Obi.ObiSolver.AddActor (Obi.ObiActor actor) (at Assets/Obi/Scripts/Common/Solver/ObiSolver.cs:1148)
Obi.ObiActor.AddToSolver () (at Assets/Obi/Scripts/Common/Actors/ObiActor.cs:348)
Obi.ObiActor.OnEnable () (at Assets/Obi/Scripts/Common/Actors/ObiActor.cs:323)



If I'm tracking down the issue, it seems the `#if (OBI_BURST && OBI_MATHEMATICS && OBI_COLLECTIONS)` condition is not meet in `ObiSolver.cs`. But when i check my package manager, I do have Burst, Mathematics and Collections package installed.

Any idea on how to fix this?

Thanks!

The Jobs package is also necessary. See:
http://obi.virtualmethodstudio.com/manua...kends.html
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Messages In This Thread
Using Obi Cloth On M1 Mac - by oayhan - 02-12-2021, 11:03 AM
RE: Using Obi Cloth On M1 Mac - by josemendez - 02-12-2021, 11:54 AM
RE: Using Obi Cloth On M1 Mac - by plufz - 05-01-2022, 11:30 PM
RE: Using Obi Cloth On M1 Mac - by josemendez - 09-01-2022, 09:13 PM
RE: Using Obi Cloth On M1 Mac - by plufz - 16-01-2022, 11:43 PM
RE: Using Obi Cloth On M1 Mac - by hugohil - 03-01-2024, 10:09 AM
RE: Using Obi Cloth On M1 Mac - by josemendez - 03-01-2024, 02:02 PM
RE: Using Obi Cloth On M1 Mac - by hugohil - 03-01-2024, 04:31 PM
RE: Using Obi Cloth On M1 Mac - by timconkling - 08-01-2024, 05:04 PM