12-12-2023, 08:28 AM
(This post was last modified: 12-12-2023, 09:05 AM by Christoffer.)
Thank you for the insanely detailed answer, really helped and changed my understanding of the plugin!
Im have not yet reached a point where i can fully assess the performance, but it is looking really promising
Awesome support!
Edit:
Actually, one question that i cant find on the forums. Is it possible to re-activate a particle which invMass has been set to 0? Changing the mass to anything else after it has been set to 0 makes the particle go haywire, and if i switch back to 0 it jumps back to its previous location. Im assuming changing the invMass to something other than 0 isnt enough?
Edit2:
Solved, i continued to set position after restoring mass, my bad :<
Best regards, Christoffer
Im have not yet reached a point where i can fully assess the performance, but it is looking really promising
Awesome support!
Edit:
Actually, one question that i cant find on the forums. Is it possible to re-activate a particle which invMass has been set to 0? Changing the mass to anything else after it has been set to 0 makes the particle go haywire, and if i switch back to 0 it jumps back to its previous location. Im assuming changing the invMass to something other than 0 isnt enough?
Edit2:
Solved, i continued to set position after restoring mass, my bad :<
Best regards, Christoffer