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Help  Rope tearing like Zip Tie
#3
(08-12-2023, 11:46 AM)josemendez Wrote: Hi!

Make sure your rope blueprint has enough pooled particles to actually tear (if you have a pool size of zero, teraing won’t be possible since no new particles can be added to the rope). The default pool size is 100.

Assuming the rope *can* tear, if it doesn’t then it means its tearing threshold is too high, try lowering it.

Let me know if I can be of further help,
Kind regards,
OK TY, yes I adjusted the pool and it is now "tearable" as a zip tie. While not overly consistent (I have a cable that is coiled as I'm trying to simulate those thick electrical cables you stick underground, and "sip" tied to a truck in a coiled fashion) and as I pull the cable it should break the zip ties (dropped tearing resistance to 300), and it is randomly hit/miss on breaking vs passing through. Will toy with it a little more, as I'm also trying to make my cable stiff, vs kinda saggy/limp
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Messages In This Thread
Rope tearing like Zip Tie - by burntends - 07-12-2023, 07:49 PM
RE: Rope tearing like Zip Tie - by josemendez - 08-12-2023, 11:46 AM
RE: Rope tearing like Zip Tie - by burntends - 11-12-2023, 04:24 PM