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How to build a deformable rigid?
#10
(01-11-2023, 02:51 PM)feitang Wrote: Hi, 

I carefully read the links you provided, and I think the two conditions are guaranteed, as shown in the attached figures. 
It is very confused why it doesn't work.

Hi,

The attached figures don't show the status of either condition. The first one shows that "particle collision & queries" are enabled, but the status of "collisions" is not shown in the image. They're right below the visible portion of the scrollview.

particle collisions ---> collisions between particles.
collisions ---> regular collisions against colliders.

The second screenshot shows the collision filters of the collider, but not the collision filters of the softbody. There are set per-particle in the softbody blueprint editor.

kind regards,
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Messages In This Thread
How to build a deformable rigid? - by feitang - 01-11-2023, 06:40 AM
RE: How to build a deformable rigid? - by feitang - 01-11-2023, 10:49 AM
RE: How to build a deformable rigid? - by feitang - 01-11-2023, 11:56 AM
RE: How to build a deformable rigid? - by feitang - 01-11-2023, 01:54 PM
RE: How to build a deformable rigid? - by feitang - 01-11-2023, 02:51 PM
RE: How to build a deformable rigid? - by josemendez - 06-11-2023, 10:49 AM