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Help  How to Retrieve Contact Forces in Obisoftbody for Rigid-Softbody Collisions?
#3
(16-10-2023, 06:40 AM)josemendez Wrote: Hi!

Subscribe to solver.OnCollision, this will make a list of contacts available to you. Each contact contains orthonormal frame (normal/tangent/bitangent) and an impulse magnitude along each of them, along with information about the specific particle/collider pair involved in the contact.

The manual contains in-depth details about how collision callbacks work. See: http://obi.virtualmethodstudio.com/manua...sions.html

kind regards,

Thanks for your help~I have found what I need
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Messages In This Thread
RE: How to Retrieve Contact Forces in Obisoftbody for Rigid-Softbody Collisions? - by AfterSilence - 17-10-2023, 11:46 AM