03-10-2023, 07:00 AM
(This post was last modified: 03-10-2023, 07:00 AM by josemendez.)
(02-10-2023, 04:13 PM)imtzo Wrote: I was able to fix this by setting the hide flags on the mesh upon creation in ObiRopeExtrudedRenderer:
Code:extrudedMesh.hideFlags = HideFlags.DontSave;
This prevents the mesh from being serialized with the scene file for me in 2021.3.30f1.
Thanks! I'm glad you were able to figure it out. We'll evaluate and potentially introduce this change in the next update.
kind regards,