03-10-2023, 06:51 AM
(This post was last modified: 03-10-2023, 06:51 AM by josemendez.)
(02-10-2023, 02:22 PM)kebab_traume Wrote: Hi!
Have a rope and don't understand how to achieve this behaviour: when the end of a rope follows the direction of attached collider. Do I need additional points? Weight settings? I've added a couple of images what I have now and what I want to achieve.
Cheers, hope for your awesome support
Hi!
Just attach two consecutive points in the rope. You can see an example of this in the RopeShowcase sample scene, the ropes attached to the left wall are kept perpendicular to it using this technique.
This works just like in real life: there's infinite straight lines that pass trough one point, only one line can passes trough two points though. So for example if you hammer a stick to the wall using a single nail, the stick will be free to rotate around it. However if you use two nails then the stick is no longer able to rotate.
kind regards,