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Two questions about soft bodies
#1
        hello!


I have two questions regarding soft bodies.

The first one,

The BallPool in the sample scene is set to a blue ball component,
Press the Generator only once on “RubberBall” of “epaintr”,
Press “Bind Skin” of “Softbody Skinner” only once

No other buttons are pressed.


When I play the game, it gets crushed as shown in the image.


And if you fire several balls, the processing becomes heavy.



If I play the sample as is, it works fine.
I'm curious about the error shown in the image, but I can't figure it out.

Please let me know if you have a solution.


The second is

I tried playing this video as is, but the object gets crushed.
https://www.youtube.com/watch?v=nNAhyaoBDI0
It will be used for the white ball in the image.

Please let me know if you have a solution.
The version of Unity is the latest version. 2023.3.10f1


I installed the introduction, learned from the video below, and did it in exactly the same way,
At that time, it was crushed thinly. I've done it slowly and many times, so I don't think I'll make any mistakes.
https://www.youtube.com/watch?v=ikjHVxO3Fks&t=136s

Thank you in advance.
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Messages In This Thread
Two questions about soft bodies - by oriharu000 - 01-10-2023, 04:37 PM